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Revista CD Expert 41
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CD Expert nº 41.iso
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Hellboy
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data1.cab
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Game_Data
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farmboy.ast
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2000-08-18
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// DH INTERACTIVE LLC, COPYRIGHT (C) 1999
//
// farmboy.ast written at Tues Feb 02 16:28 1999
//
24 // file_type
112 // file_version
// farmboy // Session name
end
// *** This first section contains the names of all the win_anims used by the table
farmboy_sitting
farmboy_standing_up
farmboy_idle_standing
farmboy_talking
farmboy_reject_food
farmboy_accept_food
farmboy_open_hatch
end
// *** This second section contains the values for each anim state
farmboy_sitting
farmboy_standing_up
farmboy_idle_standing
farmboy_talking
farmboy_reject_food
farmboy_accept_food
farmboy_open_hatch
farmboy_sit_down
end
farmboy_sitting // name of this anim_state
farmboy_sitting // name for the win_anim for this state
farmboy_sitting // default link anim for this anim state
// Begin entries for this anim state
end_of_entries
farmboy_standing_up // name of this anim_state
farmboy_standing_up // name for the win_anim for this state
farmboy_idle_standing // default link anim for this anim state
// Begin entries for this anim state
end_of_entries
farmboy_idle_standing // name of this anim_state
farmboy_idle_standing // name for the win_anim for this state
farmboy_idle_standing // default link anim for this anim state
// Begin entries for this anim state
end_of_entries
farmboy_talking // name of this anim_state
farmboy_talking // name for the win_anim for this state
farmboy_talking // default link anim for this anim state
// Begin entries for this anim state
end_of_entries
farmboy_reject_food // name of this anim_state
farmboy_reject_food // name for the win_anim for this state
farmboy_idle_standing // default link anim for this anim state
// Begin entries for this anim state
end_of_entries
farmboy_accept_food // name of this anim_state
farmboy_accept_food // name for the win_anim for this state
farmboy_idle_standing // default link anim for this anim state
// Begin entries for this anim state
end_of_entries
farmboy_open_hatch // name of this anim_state
farmboy_open_hatch // name for the win_anim for this state
farmboy_idle_standing // default link anim for this anim state
// Begin entries for this anim state
end_of_entries
farmboy_sit_down
farmboy_standing_up
farmboy_sitting
begin_end_frame 45 0
// Begin entries for this anim state
end_of_entries